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PUSHTHEAPP.COM · V0 · TESTFLIGHT

Film the line.
Push it forward.

The community for Skate. Clips, crews, weekly challenges. Built by one player, for the people who'd rather film a line than scroll past one.

Join the waitlist See what it is
9:41●●●● ●●●
PUSH/FOR YOU
CREW · NIGHT GRAIN
NOLLIE HEEL MANUAL
Pier 7. Third try. The setup felt clean.
H
hardflip-merch
@hardflip-merch · 1h
847
42
FeedFind+CrewsYou
/01 -- What it is

A home for Skate clip culture.
Built around the people you play with.

PUSH/ is the dedicated community for players of EA Skate. Reddit's a discussion board. Discord's a chat. YouTube broadcasts to strangers. None of them are where the line you filmed last night lives, with the people who'd actually appreciate it.

The feed shows what your crew filmed. Crews are small, named, and yours. Challenges drop on Fridays and close in seven days. The best clips of the week earn a permanent mark on the wall.

/02 -- The loop

Three things.
That's the app.

No discover tab. No stories. No reels. Three primitives, layered into a weekly rhythm.

/01

Clips/

Vertical video, fifteen seconds to two minutes. Whatever you filmed -- line, single trick, slam reel, session edit. Posted to your followers and your crew. The community responds with Heat and Respect.

/02

Crews/

Five to fifty players. Named, claimed, ranked. Your crew sees your clips first and gets the early read. Crew battles, on invitation. Crew leaderboards, by Respect.

/03

Challenges/

One brief, dropped every Friday. One week to film, post, and rank. The brief might be a spot, a trick, a constraint, or a theme. The top clips at close go on the wall.

/03 -- The ritual

Every
Friday.

Six o'clock.

At six in the evening UK time, the week closes. The clips that earned the most Respect since Monday get the Pushed/ stamp.

Pushed/ is permanent. It stays on the clip, in your profile, on the issue's wall. Earn it once and it's yours.

PUSHED/№ 001

The wall builds from issue one. Future issues archive here.

/04 -- The verdict

Heat is loud.
Respect is rare.

The two engagement primitives. Used everywhere a clip lives. Together they decide what gets pushed.

/01
Heat/

The loud tap. Cheap, fast, instinctive.

You hit Heat the second a clip lands. Unlimited per session. Volume signals attention.

/CostFree. Unlimited.
/SignalPopularity, momentum.
/DecayFades after 7 days.
/02
Respect/

The earned tap. Rationed, weighted, considered.

You get five Respects a day. Spend them on clips that deserve it. The wall reads Respect, not Heat.

/Cost5 per player per day.
/SignalQuality, judgement.
/DecayPermanent on the clip.
/03 -- IN CONTEXT
flatToby
Nollie heel manny.
612 88

Both verdicts visible. Always. Heat for what's hot, Respect for what's good. Players know the difference.

/05 -- Where we are

TestFlight only.

For now.

PUSH/ is in TestFlight, invitation-only. iOS first. Android when iOS feels right, not before. The first Pushed/ issue drops on public launch.

Get on the waitlist below. We'll send you the TestFlight invite when there's space, and an email the day the App Store version goes live. No marketing emails. No newsletter. Just the things that matter.